Hello, I have an Android project that I develop on Windows machine but the builds are done on Mac machine where it has the license of Unity Pro. Everything was working fine for a couple of years until my boss had to replace the Mac with a newer one because it got old and heavy. Now the same project that was building just fine on the old Mac is not building on the new Mac that has the same Unity version 5.6.2
I get this error when building:
/Users/LGUnity/Desktop/Joseph Challenge Dragon/eSportsGalaxy/Temp/StagingArea/AndroidManifest-main.xml:6:83-109 Error:
Attribute application@debuggable value=(false) from AndroidManifest-main.xml:6:83-109
is also present at AndroidManifest.xml:5:83-108 value=(true).
Suggestion: add 'tools:replace="android:debuggable"' to element at AndroidManifest-main.xml:6:3-36:17 to override.
UnityEditor.HostView:OnGUI()
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