Hello, I have a problem with exporting project using Gradle. Unity generates wrong Android manifest without specifying attributes from PlayerSettings, like: package attribute, versionName, versionCode, etc. It looks like this:
package="APP_BUNDLE_ID" android:versionName="2.0" android:versionCode="2"
But has to be like this:
package="com.mytestcompany.mytestproject" android:versionName="2.7.0" android:versionCode="12"
I migrated from Unity 2017.4.2f2 to Unity 2018.1.3f1 and faced this issue. I'm also using StansAsset's AndroidNative plugin. Would really appreciate some help.
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