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Wrong data in the Android manifest after build gradle with export in Unity 2018.1

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Hello, I have a problem with exporting project using Gradle. Unity generates wrong Android manifest without specifying attributes from PlayerSettings, like: package attribute, versionName, versionCode, etc. It looks like this: package="APP_BUNDLE_ID" android:versionName="2.0" android:versionCode="2" But has to be like this: package="com.mytestcompany.mytestproject" android:versionName="2.7.0" android:versionCode="12" I migrated from Unity 2017.4.2f2 to Unity 2018.1.3f1 and faced this issue. I'm also using StansAsset's AndroidNative plugin. Would really appreciate some help.

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