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How to display a detailed game startup log during splash screen?

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Hi! I am having a extremely hard time getting my game approved by the Google AndroidTV testing team. It seems every time they start my game it freezes during the Splash Screen and they only see the spinning progress bar for a second and then it freezes and then they have to fail the test. What a nightmare. I have slowly been scraping away my game and uploading fresh apk's to the gamestore and every version I upload fails. seemingly I have tried everything except just a blank empty project. All my tests on the AndroidTV emulators pass without issues. It seems things just are not working as excepted for them. What I am needing is a more detailed startup log of what is crashing. - Unity 5.0.2f1 Pro - Windows7 64bit (bulding for android) Failing AndroidTV test Here is my manifest in hopes that I might be missing something... M$ Windows systems have a bootlogged mode of starting up, so when there is an issue with the system you can get a more diagnostic report of the startup. A visual debug startup would be nice to see for unity as the spinning progress wheel is slightly unintuitive. some games have a nice progress bar that visually says "Loading Models 10%, Loading game data 20%, Loading Sounds %30, Loading UI 40% etc etc etc" Any suggestions as every other android test works that I have performed. Seems just the androidTV is locking up. Even my own androidTV accepts the apk successfully. A snippet of the google AndroidTV Team's log file... nothing really stands out on why it crashed... I have attached a large portion of the 10megs of log that was graciously sent to me. I went through it and found this interesting area. But still it is hard to decrypt what went wrong... In the log file I did see another area where there was a "Pause Timeout" .... Searching through it for com.skyboardstudios.annex will reveal it 06-08 07:48:20.738 449 778 I ActivityManager: START u0 {act=android.intent.action.UNINSTALL_PACKAGE dat=package:com.skyboardstudios.annex cmp=com.google.android.pano.packageinstaller/.PanoUninstallerActivity (has extras)} from uid 1000 on display 0 06-08 07:48:20.740 449 778 V WindowManager: addAppToken: AppWindowToken{17ccb7d1 token=Token{310206f8 ActivityRecord{7e20e5b u0 com.google.android.pano.packageinstaller/.PanoUninstallerActivity t3}}} to stack=0 task=3 at 2 06-08 07:48:20.773 449 1535 I ActivityManager: START u0 {act=android.intent.action.VIEW flg=0x2000000 cmp=com.google.android.pano.packageinstaller/.PanoUninstallAppProgress (has extras)} from uid 10025 on display 0 06-08 07:48:20.776 449 1535 V WindowManager: addAppToken: AppWindowToken{12cc9aa4 token=Token{31a93537 ActivityRecord{3ed22236 u0 com.google.android.pano.packageinstaller/.PanoUninstallAppProgress t3}}} to stack=0 task=3 at 3 06-08 07:48:20.784 449 467 I ActivityManager: Force stopping com.skyboardstudios.annex appid=10245 user=-1: uninstall pkg 06-08 07:48:20.784 449 467 I ActivityManager: Killing 31986:com.skyboardstudios.annex/u0a245 (adj 9): stop com.skyboardstudios.annex 06-08 07:48:20.844 449 778 I WindowState: WIN DEATH: Window{1151ba54 u0 com.skyboardstudios.annex/com.unity3d.player.UnityPlayerActivity} 06-08 07:48:20.844 449 778 W WindowManager: Force-removing child win Window{29a00af2 u0 SurfaceView} from container Window{1151ba54 u0 com.skyboardstudios.annex/com.unity3d.player.UnityPlayerActivity} 06-08 07:48:20.863 449 779 W WindowManager: Failed looking up window 06-08 07:48:20.863 449 779 W WindowManager: java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@378a1dfd does not exist 06-08 07:48:20.863 449 779 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8539) 06-08 07:48:20.863 449 779 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8530) 06-08 07:48:20.863 449 779 W WindowManager: at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1142) 06-08 07:48:20.863 449 779 W WindowManager: at android.os.BinderProxy.sendDeathNotice(Binder.java:551) 06-08 07:48:20.863 449 779 I WindowState: WIN DEATH: null 06-08 07:48:20.893 449 467 I ActivityManager: Force finishing activity 3 ActivityRecord{34f5cd42 u0 com.skyboardstudios.annex/com.unity3d.player.UnityPlayerActivity t14} 06-08 07:48:20.898 449 1514 W ActivityManager: Spurious death for ProcessRecord{21923d16 31986:com.skyboardstudios.annex/u0a245}, curProc for 31986: null 06-08 07:48:20.915 449 477 I ActivityManager: Force stopping com.skyboardstudios.annex appid=10245 user=0: pkg removed 06-08 07:48:20.948 30082 30082 W ContextImpl: Calling a method in the system process without a qualified user: android.app.ContextImpl.startService:1692 android.content.ContextWrapper.startService:516 android.content.ContextWrapper.startService:516 com.android.keychain.KeyChainBroadcastReceiver.onReceive:12 android.app.ActivityThread.handleReceiver:2609 06-08 07:48:21.045 449 449 D JobSchedulerService: Receieved: android.intent.action.PACKAGE_REMOVED edit: I am in the midst of waiting for a fresh review of the AndroidTV apk... I disabled 32bit graphic buffers. And removed the screenOrientation tag to use a "nosensor" android:screenOrientation="nosensor" [AndroidTV Debug Log - com.skyboardstudios.annex][1] [1]: /storage/temp/47953-comskyboardstudiosannexandroidtvtxt.zip

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