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Unable to merge androidmanifest.xml in unity with Firebase

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The app is working fine before I imported Firebase SDK to my app and used its functionalities. Here is the error message in my console. CommandInvokationFailure: Unable to merge android manifests. E:/AndroidStudio/jre\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="E:/AndroidStudioSDK\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" - stderr[ Error: [tmp36ff6e72.tmp] Failed to write XML file: javax.xml.transform.TransformerException: java.io.FileNotFoundException: C:\Users (Access is denied) Error: [C:\Users\#IAMHA~1\AppData\Local\Temp\tmp36ff6e72.tmp] Failed to write manifest file. ] stdout[ ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun( After clicking Build and Run, The error pops up saying Unable to merge Android Manifests.

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