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What should I do with AssetBundle manifest ?

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Hi there ! I'm curretly learn how to use asset bundle. I build one AssetBundle for Android. The AssetBundleManager on Unity 5.2 gives me 4 files : - Android (no extentions) - Android.manifest - myBundle (no extention) - myBundle.manifest I assume that the asset bundle created is "myBundle", and everything works fine when I put all of this people on StreamingAssets folder and load them from it. But my final goal is, of course, to put the assetBundle on internet and download it, and I was wondering where do I need to put the 3 others files ? In the project : but where ? And how Unity will know how/where to load it ? Or should I put them on internet too and download them when I download the bundle ? If someone is a AssetBundle master, please teach me :D Thanks a lot !

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