[Help] Unity adds "Device ID & Call information" permission even though there...
I've been working on publishing an app to the android market, it is basically finished but I have a problem. When I publish the app to Google Play there are two new permissions: "Device ID & Call...
View ArticleWhat is the purpose of the asset bundles manifest file?
In Unity 5, when you build assetbundles with the new api, there are also "manifest" files generated, with an overview of what's in the assetbundle. But what is the purpose of this file, other than...
View ArticleUnity Android Manifest error during Apk Build
Hi , i recently update to Unity 5.2 (non beta ) version and i have free license . Earlier i was working with unity 5.1 and was using Unity Adds SDK and after i upgraded to 5.2 i deleted that SDK from...
View ArticleAmazon dev console: No supported supports-gl-textures formats in manifest
I have this weird dialog on Amazon dev console: No supported supports-gl-textures formats in manifest. ![alt text][1] I have no idea what they want from me. Nor what should I do, since they "testing...
View ArticleWhat should I do with AssetBundle manifest ?
Hi there ! I'm curretly learn how to use asset bundle. I build one AssetBundle for Android. The AssetBundleManager on Unity 5.2 gives me 4 files : - Android (no extentions) - Android.manifest -...
View ArticleDoes Unity use the READ_PHONE_STATE permission to access getLine1Number?
I'm using Unity 4.6.9. It seems to add the READ_PHONE_STATE permission automatically (maybe because I use SystemInfo.deviceUniqueIdentifier in the code). I need to ascertain that we're not using this...
View ArticleProblems with Multiple Plugins
I've browsed around since midnight last night and I cannot understand what I need to do. I am using a Google Analytics plugin and Admob plugin. Searching through my assets, there are four android...
View ArticlePossible AndroidManifest Issue
I've got two plugins, a Google Analytics and Admob. I have tried to make a manifest file for them, as follows. I'm not receiving any errors but when I build it to android it simply doesn't work right....
View Articlewhy the Facebook sdk unable to merge android manifests ?
Hello everyone, i'm having difficulties trying to build my scene. the only asset i've imported is the latest facebook sdk. Why can't i build ? I've change the version in the files below but i still get...
View ArticleFacebook Login doesn't work on Android
Hi everyone. Everything worked fine with facebook sdk 6.2.2. I upgraded to facebook sdk 7.2 then I had to downgrade to 6.2.2. Now when I try to compile there are two errors on the manifest file of...
View ArticleFacebook SDK 7.2.2 does not work with Unity 5.3.0f4
Unity keeps giving the "Unable to merge android application manifest error". Note I have disabled all services and removed all plugins except for FB when building. Anyone know how to fix this? It...
View ArticleThis app is incompatible with device.
Hi I made unity android build. Tested it in Moto E. But when I tried searching the game in playstore. It showed that the app is incompatible with device ![alt text][1] How could this happen. I tested...
View Articledoes unity 5.3 android sms billing status require configuration changes ?
Hello, - does receiving sms billing status using unity 5.3 on android requires any special configuration compared to unity 5.2 ? - (we've checked all the release notes but can't find what's causing the...
View ArticleUnity Android Service Not Running
I am trying to create a 3D keyboard in Unity for Android that can interface with Android webviews. From what I understand, this requires writing a plugin that overrides the Android [Input Method...
View ArticleAndroid Admob build error: Trying to merge incompatible
Hi, I'm getting an error when I try to make an android build. Error: [Temp/StagingArea/AndroidManifest-main.xml:4, /Desktop/Unity...
View ArticleUnity Android app crashes when launched from Facebook Messenger app.
I am converting an existing Unity Android project (Unity 4.6.5, if that matters) to work as a Facebook Messenger plugin. Part of this process involves allowing the user to launch the Unity app from...
View ArticleAndroid game: allow internet for just specific domain
Dear, am developing a game, and I made internal web browser inside it. I want to allow my game to just interact with 2 ip addresses and block interaction with all others. so if my domain is...
View ArticleAndroid: disable/enable internet connectivity!
Dear, I have an option in my game allow parents to disable/enable internet connectivity in my game. Any idea how can i disable/enable it in a button? Thanks
View ArticleSoomla import core package error
Hello. So I just imported the soomla-unity3d-core.unitypackage file and got this error: ![alt text][1] [1]: /storage/temp/63258-error.png I looked on google but didn't seemed to find much about it....
View Article[Prime31] Android in app billing Help!
Hello! I'm using unity 5.3.1f1 and I'm struggling with android in-app billing plugin that I bought. I've been trying to figure it out for sometime now. I know this may be redundant and all but can...
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